Archive for January, 2008

Have big stick, will travel…

by audrey on Friday, January 25th, 2008

Ok, 10″isn’t exactly a big stick. But it sure makes a nice size for a ruler in a skirmish game. I have been wanting to come up with some type of ruler to use for demo games of Forsaken. In the number of games I have played I found that 10″and 6″rulers work very nicely for movement and combat in dense terrain. These sizes work for 90% of the measurements in the game, if not all of them. For the longer ranges there is a tape measure. (more…)

13th Realm is looking for playtesters

by audrey on Friday, January 18th, 2008

Forsaken logo
Finally, we are looking for playtesters for the survival horror game Forsaken. If you are reading this blog more than likely you have come across me writing about the progress and play test games. This is another step forward towards getting the rules finalized. Rather exciting for me. But anyhow, if you want to see the site that has been put up with general information or you are interested in signing up to be a playtester check it out: www.13threalm.com/forsaken.

Cold Wars game times

by audrey on Tuesday, January 15th, 2008

The PEL has finally been posted for Cold Wars. Kind of reminds me of signing up for college classes. You are unsure of your schedule until it has been finalized in print. Anyhow here is the time and info for each game of Forsaken I am running. So if you happen to find yourself at the Lancaster Hotel in Lancaster, PA on March 7th and 8th you can drop by and play in a game.

F-276 Forsaken: Virus Outbreak
SciFi; 2 PM; Length: 3 hrs; Location: Distlefink; Table: D-33;
Hosted by: Audrey Ewing; Scale: 28mm; Rules: Forsaken; No. of Players: 6.

All communications ceased from Providence city 24 hours ago. The police force and local guard have quarantined the city. Some sort of virus outbreak is causing the populace to go crazy and attack other people with cannibalistic hunger. But reports are conflicting and uncertain. Your unit is one of the scout teams sent into the city to assess the situation, rescue any survivors and report back. But something went wrong.. Your unit was attacked and your vehicle destroyed by something that wasn’t remotely human. Your last resort is to make it to the extraction point and wait for the helicopter. Rules Taught.

S-277 Forsaken: Werewolves And Vampires And Humans. Oh My!
Fantasy; 12 PM; Length: 3 hrs; Location: Distlefink; Table: D-33;
Hosted by: Audrey Ewing; Scale: 28mm; Rules: Forsaken; No. of Players: 6.

The Black Court of vampires have called an open hunt on the werewolves of Silver Fang for trespassing in their territory. The Silver Fangs are trying to stop a prophecy from coming true. But the Order of Undying Light have learned of all of this and seek to protect any innocent people from harm as well as stop both the vampires and werewolves. Come join in and watch the fur, fangs and flesh fly. Rules Taught.

Cold Wars is coming…

by audrey on Wednesday, January 2nd, 2008

Cold Wars seems like it is still as ways away. But I know I need to get my butt in gear so it does not catch me by surprise. I already submitted my two Forsaken games I am running that weekend for the convention. One is a zombie scenario the other is a scenario with vampires, werewolves and humans. Due to the dead line of the online PEL (Dec 14th 2007) I ended up submitting the vampire and werewolf game with only knowing that I wanted to run one and the general outline of what I wanted to do. So since that time I have fleshed the scenario out more and already created the characters for the 3 groups involved.

Chuck and I ran a play test of the werewolf and vampire scenario the other weekend and it went rather well. The werewolves were very tough, as I had planned for them to be. I hope to be play testing it again soon and plan on taking some pictures this time. The basic rules for Forsaken certainly feel like they have come together and are running smoothly. I have some writing revisions I need to sit down and do. Plus I need to start putting together the website with information for playtesters. I believe opening the rules up to a larger group of playtesters will certainly get things moving faster. Oh so much to do.

Shellendrak is based and on hold

by audrey on Wednesday, January 2nd, 2008

So I started working on Shellendrak manor and have a nice begining. The 1st floor of the manor has been glued onto gator foam. This floor has been the largest I have assembled yet. It was assembled out of 7 separate pieces. Using the low tack painters tape has helped out a ton on these multi-piece buildings. Instead of having to glue down 7 separate pieces individually I assemble all of them at one time using the painters tape and then spray mounted it to the gator foam all in one go. I also have finished the photoshop work on the 1st level walls for the outside and most of the inside. I am looking forward to see the first floor built.

Unfortunately the Shellendrak manor has now been put on hold. Cold Wars is coming up and I need to finish some other scenery, plus paint some figures for the two scenarios I will be running. Neither of which use the manor. Maybe the next convention. So for now it will be put aside for more important stuff. But it will be built.

shellm-tapedfloor.jpg