Archive for October, 2007

Demo Game: Providence City

by audrey on Tuesday, October 16th, 2007

This is a brief overview of the demo game I ran of my survival horror rules at Southern Front last weekend. It does not cover all the details and action, but you should get the idea of what went down.

All communications ceased from Providence city 24 hours ago. The city’s police force and local guard have quarantined the city. Some sort of virus outbreak is causing the local populace to go crazy and attack other people with cannibalistic hunger. But reports are conflicting and uncertain.

Your unit is one of the advanced scout teams sent into the city to assess the situation and report back. But something went wrong…

Your unit was attacked and your vehicle destroyed by something that wasn’t remotely human. Your last resort is to make it to the emergency extraction point and wait for the helicopter. (more…)

The undead, the bad, and the ugly

by audrey on Wednesday, October 10th, 2007

Here are some photos of what the Special-ops team was up against. Actually it was 25 zombies, 4 ravager zombies, 2 lashers, The Flayed One and Nemesis Hunter.

I want to take some pictures of all the zeds and ravagers. Plus I like how the Nemesis Hunter turned out and want to get some all around shots of him.

Not everything came at the special-ops team all at once. The Flayed One and Nemesis Hunter were actually in a different game each.

The zombies are primarily Cold War, with some Zombiesmith and Copplestone miniatures mized in. The ravager zombies are from West Wind. The lasher is from 13th Realm (not yet released). The Flayed One is a converted figure from Wizards of the Coast Dreamblade. The Nemesis Hunter is from Hasslefree.

zed.jpg ravager.jpg lasher.jpg flayedone.jpg nemesishunter.jpg

Next up should be photos of the games themselves.

Special-ops team and guest

by audrey on Tuesday, October 9th, 2007

Here are photos of the team that was used in the two demo games I ran recently at Southern Front. Samson and Dexter (1 and 6) are Hasslefree miniatures and the other four are Foundry miniatures.

samson.jpg natalie.jpg ian.jpg dan.jpg karlm.jpg dexter.jpg

Convention crunch time

by audrey on Tuesday, October 9th, 2007

Things have been quiet over the past few weeks and here is why… To give myself a swift kick in the butt on my rules and further along to be ready for demo games I signed up to run some games at Southern Front in Raleigh, NC. I had about 6 weeks or so to come up with 2 scenarios, finish a number of terrain pieces, get the rules in solid shape, as well as paint 42 figures. For me that was a pretty big task. I would say I am a rather slow painter, plus genreal life and work have been rather busy of the past few months.

Well the kick in the butt worked. I did put on two different scenarios. Both games went well and I had fun running them. But there sure were a few times when I wasn’t sure if I would get it all finished for the con. I was still putting things together, adding finishing touches, etc on up until 10 minutes before we left for Raleigh. But I wouldn’t have been able to get all this done without the help of Cecelia, who helped cut out paper terrain and was my personal inspirational coach and Jerry who helped out by painting 25 zombies for me. Thanks to you both.

Now that the convention is over I am glad I did it. I am hapy with what I got finished and the quality of the games that I put on. Plus the games provided some nice feedback for the rules. It helped show how quickly players were able to pickup on the rules after a brief introduction and any problems areas there may be with the rules.

I am already making plans to run more demo games at local game stores as well as a number of conventions in the number of months. At least things should be easier for these upcoming conventions as I will have more time plus not quite as much work will be needed in a short time.

I will be showing photos of the figures and games that I ran at Southern Front over the next few entries. I hope you like what you see.